Monsters

The Monster type unit is a unit type unique to the Forces of Evil (with the exception of the Elves). The functionality of the monsters vary, but are always a force to be reckoned with. Other types of recruitable units include: Heroes, Infantry, Calvary, Siege Units, and Naval Units.
 * Elves
 * Ents - boulder throwing siege unit for the elves
 * Giant Eagles - great birds only vulnerable to ranged units (from either the Eagle's Nest or the Summon Eagle Allies power)
 * Mordor
 * Mountain Troll - standard rock throwing / orc eating troll
 * Drummer Troll - troll for boosting moral
 * Attack Troll - elite and armored olog-hai trolls that act like calvary, but are not.
 * Mumakil - monstrous and powerful, equipped with Haradrim Archers on top to pick off units
 * Isengard
 * Wargs - individual wargs either from a Warg Sentry or Warg Lair
 * Warg Packs (only in The Rise of the Witch-king) - a whole pack of hungry wargs
 * Goblins
 * Spiderlings - giant spiders with venom sacs for poisoning foes
 * Half-Troll Marauders - the standard pikemen of the goblins
 * Half-Troll Swordsmen (only in The Rise of the Witch-king) - elite swordsmen
 * Cave Troll - powerful stone or goblin throwing, tree swinging troll of the goblins
 * Mountain Giant - the boulder throwing siege weapon of the goblins
 * Fire Drakes - powerful fire-breathing adolescent dragons
 * Angmar
 * Dire Wolves - a vicious pack of hungry wolves
 * Hill Trolls - hammer wielding trolls for attacking Calvary
 * Snow Trolls - ice-pick bearing unit of trolls that act as calvary, trampling all but the pikemen